About Shubhra
Hello, I'm Shubhra Sarker, and I am proud to call myself a passionate game programmer with a deep interest in the realms of Unity3D and GoDot. Over the course of my career spanning more than seven years, I've honed my expertise in developing captivating games and AR/VR applications, incorporating advanced AI, deep learning, and computer vision technologies. I am the founder of Polymuse, where I strive to revolutionize the way furniture brands engage with their customers by integrating cutting-edge 3D, AR, and AI solutions. Simultaneously, I work as an AI Software Engineer at Electronic Arts, where I am involved in the intricate development of NPC behavior for an open-world multiplayer game. My academic background features a solid grounding in interactive arts and technology, having complet...